Latest Update for Rainbow (6) Mobile - Alpha Test
The Alpha Test for Rainbow Six (6) Mobile - has been seeing many major new developements being revealed in the past days, coming from Official Sources and Insider Ubisoft Headquarters Developer teams.
These updates and News Announcement is said to be a sure sign that the Alpha Test Pre release is close to happening as the Ubisoft Developer teams are working behind the scenes to ensure a successful Alpha Stage Launch.
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*NEW
Rainbow Six (6) Mobile Official Social Media Account announced a deployable shield that can be used when defending an area of the map.
It is expected to be a user favourite when it arrives during - Alpha Test however it can be countered by a stun grenade.
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Creative Director for Ubisoft Rainbow Six (6) Mobile - "Justin Swan" mentions in his latest interview post online, states that the project for Rainbow Six (6) Mobile has been ongoing behind the scenes for close to four (4) years before it's initial announcement.
Following the interview - "Justin Swan" had mention that compared to PC and Console version of Rainbow Six (6), they will inheritantly possess the same features and similarities allowing players to easily migrate across devices without being affected.
This is expected to help seasoned players coming from other platforms to be able become better at the game and provide remarkable adaptation by learning and grasping new knowledge in game that can be advantageous across platforms.
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The new innovations being implemented on Mobile is expected to perform if not better than their main PC and Console Counterparts as mobile capabilities are being expanded pushing well above the spectrum.
1. Rainbow Six (6) - Is expected to have many features and gameplay mechanics replicating the Official game with the same immersive and smooth experience which includes:
I - Leaning
II - Crouching
III - Proning
Rainbow Six (6) Mobile - is expected to introduce different variations that will be allowed to access these features in game whether through Button Press > Swipe Gestures or even Tap Configurations.
Whatever it is that Ubisoft decides to do - we are pretty sure having options is the best approach as it gives Users the freedom and ability to build a level of comfort with the control settings they decide to use.
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Leaning - confirmed to be available
Crouching - confirmed to arrive in alpha test
Prone - *Not confirmed may be implemented
New features that will be implemented in game will include action mechanics for combat, these features will truly make the game more immersive compared to other mobile games.
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Action Mechanics that will be implemented:
- Tactical Focus
The tactical focus is enabled whenever the player holds the ADS button aiming down sight, doing this will block peripheral view focusing on only the main area of the screen
While this feature is enabled in game, the movement speed is slowed with background sounds lowered to maintain focus down sight.
With so many updates and changes on the horizon we can't help but imagine how well polished the game will be when it arrives on mobile devices
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This is just the tip of the Iceberg when it comes to all the major developements that's happening right now behind the scenes at Ubisoft for Rainbow Six (6) Mobile.
Seeing that Rainbow Six (6) is one of the most popular game for the franchise, Ubisoft have taken the decision to onboard any third party game developers on this project as they solely want to keep the standard and quality of the game intact by not outsourcing.
So when is R6 coming to mobile ↓
Insider sources suggest a release date for Alpha Test to be Early May which will initially only be accessible by Android devices during the first launch and will look to involve the iOS player base in the latter stages. With a Ramped up effort for a Global Release at the End of Q4 of this year.
*New Announcement
The Rainbow Six (6) Mobile Official Social media account made the announcement of the arrival of the "Alpha Test" which will be available for limited NA regions which includes:
I - Canada
II - USA
III - Mexico
The Ubisoft Developer team will be looking to include more regions as the test phase expand and move towards soft launch.
The Creative Director mentioned the reason for the exclusive NA regions is due to the fact that many Closed Alpha Tests tends to bypass these territories and the Ubisoft will be looking to approach this differently.
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